Space Shuttle Jam
Space Shuttle Jam is a multiplayer musical interface I built through vibe coding with Cursor, designed as a playful way to explore collaborative sound-making. Users start by selecting a key, which sets the background music to a 12-bar blues progression in that tonality. Two players then control characters in the scene using WSAD and the arrow keys, and the distance between the characters dynamically maps to notes on the blues scale, turning movement into a live jamming experience.
As the players move closer or farther apart, different pitches are triggered, creating an intuitive relationship between spatial interaction and music. Users can further shape the sound by adjusting volume, BPM, reverb, drum patterns, and scale sensitivity, making the experience both expressive and customizable.
The demo video
Reflection: Co-creating with AI
Instead of trying to fully design every sound outcome myself, I intentionally left the algorithmic decision-making parts of sound generation to AI, allowing it to determine how notes are mapped and triggered through character interactions. Within the system I created, giving AI a certain level of agency to shape the relationship between movement and sound opens up new possibilities for musical interfaces beyond traditional instruments. This approach allowed me to design with AI as an improvisational partner rather than a passive tool, where it actively participates in shaping the musical experience.
